Selected CV

DATA
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Digital artist and creative technologist working across realtime audiovisual systems, stage media, interactive light, projection and physical integration.

Annecy / international mobilityRealtime systems / stage / installation

01 / Profile

More than eighteen years of professional practice across live performance and digital media. I develop and operate systems from software logic through projection, LED, lighting and physical installation, with a focus on realtime behaviour, reliable integration and clear collaboration with artistic and technical teams.

02 / Selected experience

Professional path

Grand Théâtre de GenèveSMODE programmer / projection integration

Programming, show cues, multi-plane projection, monumental soft-edge, distorted surfaces and on-site calibration for large-scale stage environments.

Comédie de Genève — Entre chien et loupVideo systems / interactive touring contribution

Touring video-system preparation and venue adaptation, coordination with local technical teams, multilingual surtitling, testing, troubleshooting and control-room handover.

HardwinnerRealtime AV / light + video systems

Collaborative audiovisual systems for electronic-music and spatial contexts: TouchDesigner development, realtime 3D simulation, LED / DMX integration, GLSL, Resolume and show control.

Independent technical practiceTheatre / dance / opera / events

Design, installation, operation and troubleshooting of video, lighting, projection and streaming systems across live-production environments.

03 / Selected production

Installation + stage

Interactive light installation / 2025—27LUMINA / Geneva Lux

Fusion 360 structure, wood fabrication, LED integration, network planning, TouchDesigner programming, realtime light behaviour, budgeting and technical integration.

Institutional stage media / 2023—24Grand Théâtre de Genève

SMODE programming, projection geometry, cueing, soft-edge and calibration within opera and ballet production environments.

Touring video systems / 2021—23Comédie de Genève

Interactive video-system adaptation, cameras, routing, projection, surtitles, touring installation and operational continuity.

04 / Practices + tools

Technical range

Realtime + media

TouchDesigner / GLSL / Python / SMODE / Resolume / Millumin / realtime video / show control

Signals + control

DMX / Art-Net / OSC / APIs / WebSocket / DMX to SPI / networked media systems

Space + output

Projection / LED / mapping / calibration / cameras / routing / stage and installation integration

Fabrication

Fusion 360 / 3D modelling / woodworking / carpentry / prototyping / electronics integration

05 / Background

Training + languages

Training

  • Woodworking / carpentry — French CAP vocational qualification
  • Digital creation and interactive systems — professional practice, specialised workshops and continuous self-training

Languages

  • French — native
  • English — professional technical communication

06 / Selected venues + contexts

Geneva Lux / Festival d’Avignon / Odéon–Théâtre de l’Europe / Piccolo Teatro di Milano / Théâtre de Carouge / Grand Théâtre de Genève / Comédie de Genève / La Belle Électrique