Lab / selected R&D

RESEARCH
BEHIND THE WORK

Technical research is separated from finished work so experiments can stay visible without pretending every test is an autonomous artwork.

  1. Kinect / mapping / custom show controlSensor input, stage simulation, UI, DMX and video routing.
  2. NVIDIA Flex / particles / sound analysisRealtime physics, audio response and generative spatial studies.
  3. GLSL / C++ / geodata / APIsCustom code, distance functions and data-driven image systems.
  4. Dataviz / WebSocket / OBS / Node.jsNetworked control, streaming systems and dashboards.
  5. Stable Diffusion / Unreal EngineGenerative image and realtime 3D experiments.
  6. Realtime FX / audio-reactive systemsTouchDesigner / GLSL research around sound, motion, feedback and image transformation.